Greer's ID Project Management Model

Background


This is an overview of the generic instructional development (ID) project management model as it appears in Michael Greer’s classic book, ID Project Management: Tools & Techniques for Instructional Designers and Developers (Educational Technology Publications, 1992.)

This award-winning text is filled with 37 job aids (checklists, worksheets, etc.) to help you perform the activities associated with each of the steps in the model. This text and model have been adopted by many companies and university graduate school programs.

(You might want to check out the archival outline of Greer's two-day workshop Planning Successful ID Projects.)


Greer's ID Project Management Model

Phase I: Project Planning

Note: This model assumes that you have completed all necessary front end analysis, you have decided that training is the best solution, and that your project will involve creating training and/or job aids, etc. — In other words, the model does not account for front end analysis that might eliminate training and the need for instructional development in the first place.   You should do that before you begin your ID project!
Step 1. Determine Project Scope
Purpose: When selling the project to internal or external sponsors, it is important for the project manager to make a preliminary guess at the project scope. This provides a reality check, allowing everyone concerned to affirm his or her commitment to the project and its scope. Activities:
  • Make an early estimate of the amount of materials that must be created, the time and effort required to create them, and the resources required.
Results:
  • Preliminary materials specifications
  • Project schedule and/or time estimate
  • A budget and/or cost estimate
Step 2. Organize the Project
Purpose: It is likely that substantial time will pass between the time the project scope is determined (Step 1) and the time that the project is authorized to begin. Therefore, the actual management of a project begins with Step 2, Organize the Project. This step requires the manager to confirm that the assumptions made about project scope are still valid.  In addition, it requires that detailed plans be developed, thus helping to lay the groundwork for a successful project. Activities:
  • Confirm earlier assumptions about preliminary materials specifications, time, and costs.
  • Confirm the project team members
  • Set up the Project Diary
  • Organize the Kickoff meeting.
Results:
  • A revised or confirmed set of materials specifications, schedule, and budget
  • List of project team members
  • Project Diary containing important project data
  • A well-organized Kickoff meeting

Phase II: Instructional Development

Step 3. Gather Information
Purpose: Thorough information gathering assures that the right skills and concepts are provided by the training and that training dollars are invested wisely. Activities:
  • First, determine what kind of information is needed to support instructional development.
  • Then, through observations, interviews, and review of documentation, gather that information in an effective manner.
  • Formal task, job, or content analyses are often conducted.
Results:
  • Detailed information is gathered concerning:
  • The target audience of the training
  • The trainees’ relevant work environment
  • The specific tasks which must be learned
  • Technical details about the course content
Step 4. Develop the Blueprint
Purpose: The Blueprint (design specifications) allows all relevant reviewers to look at course content and strategy at a point before a lot of energy is expended in writing text and transitions, formatting job aids, creating graphics or case studies, or writing scripts. This early review permits the design team to make substantive structural revisions while the course is still easily revisable. Activities:
  • Synthesize the information gathered in Step 3 and create a detailed description, or Blueprint, of the courseware to be developed.
  • Share the Blueprint with reviewers and revise based upon their comments.
Results:
  • A Blueprint document that includes these parts:
  • A big picture description of the instructional materials and course flow – Specific performance objectives
  • Specific instructional strategies to be employed to attain each objective
  • A detailed outline of content to be included in support of each objective
  • A summary of media and materials to be created to support each objective
  • Formal approval of the Blueprint by the course sponsor
Step 5. Create Draft Materials
Purpose: Draft versions of all instructional materials should be created before expensive master materials are produced. These materials will then be reviewed, revised, tested, and finalized before production begins. Activities:
Step 6. Test Draft Materials
Purpose: A test run of the course is essential to make sure that the materials work as they were designed to work. Activities:
  • Assemble representative members of the target audience and test the draft materials while observing their performance.
  • After the test, debrief trainees and observers and specify revisions.
  • Review test results and revision specifications with the course sponsor.
Results:
  • Test run of all courseware
  • Detailed revision specifications, approved by the course sponsor
Step 7. Produce Master Materials
Purpose: The purpose of this step is to create professional quality masters of all course materials. Activities:
  • Produce final masters of print, audio, video, CAI, and any other materials.
Results:
  • High-quality master materials that may be used to create correspondingly high-quality reproductions
  • Formal approval of these masters by the course sponsor

Phase III: Follow Up

Step 8. Reproduce
Purpose: Make copies of all materials prior to distribution to trainees and instructors.Activities:
  • Reproduce all course materials in specified volumes.
Results:
  • High-quality copies of all course materials, as defined by the design specifications
Step 9. Distribute
Purpose: The purpose of this step is to make sure that all materials are properly stored and/or disseminated. Activities:
  • Distribute copies of materials to the appropriate locations for storage and/or dissemination to trainees and instructors.
Results:
  • Copies of materials, properly stored and distributed in a timely manner
Step 10. Evaluate
Purpose: The main purpose of evaluation is to determine the long-term effectiveness of the instructional materials that were created. A secondary purpose is to confirm that the assumptions made about effective instructional design strategies continue to remain valid. Activities:
  • After trainees complete the course, conduct follow-up analyses of their ability to perform skills on the job. Develop recommended revisions based on these analyses.
Results:
  • Reports of trainee skill level after completing the training recommendations for revisions, if appropriate
  • Recommendations for improving the instructional development process
________________________________________________________________

 See also this PDF:  Typical HPT [Human Performance Technology] Project Life Cycles (This is from Greer’s classic book, ID Project Management, © copyright 1992, Michael Greer & Educational Technology Publications)

Estimating Instructional Development Time

(From the archives: This is a decades-old article by Michael Greer. Can you apply this to your current project planning? It's up to you... Enjoy!) For many years I have been teaching my class Planning Successful ID Projects for IDs and trainers from all different industries.  In that class participants discuss their own rules of thumb for developing instructional materials and then use my worksheets for estimating time and costs for typical ID projects. Like any instructor, I’ve spent a lot of time listening and learning from what my students tell me. And they have told me a lot! Here are some things I’m fairly certain about when it comes to estimating time for instructional development projects:
  • Rules of thumb such as 10:1 or 30:1 (development time vs. training time) vary tremendously, depending on who is espousing them. While I have never heard anyone using a ratio as low as 10: 1, many different people from many different reputable organizations have told me that they place their confidence in 15:1, 30:1, 50:1, and 80:1 for instructor led training. For CBT (computer based training), students tell me that they use 150 – 200:1, depending on complexity. One reputable CBT developer, speaking at an ISPI (International Society for Performance Improvement) conference, said that CBT development time could go as high as 1500 hrs for 1 finished hour! …At the same time, this developer uses 400:1 as an average estimator.
  • Whatever type of training you are developing, what matters most when estimating the development time is the instructional development project management model you will be using. Your model should account for all the activities you will perform that are not directly related to writing and revising instructional materials. I will call this “non-writing” time.
  • Non-writing time typically consumes most (history shows about 80%) of the project time! This non-writing time includes front-end analysis, brainstorming, preliminary design, sponsor/SME review, sponsor/SME feedback, administering/debriefing student tests, and all manner of handholding and administrivia. The ID project management model should not only account for these activities, it should provide means of attaining closure (through sign-off, etc.) on each of them and for keeping things moving. Needless to say, your model should be custom-tailored to your sponsor/project environment.
  • The rules of thumb seldom account for the fact that the deliverables we are developing for a one-hour training session may differ enormously from one course to another. Will instructor-led training provide lecture only, lecture with video, lecture with interactive simulations, case studies with two student roles, case studies with six student roles? You get the point! We need to think about exactly what is happening in this “one hour” of instruction, how many training paths (real-world or CBT) will we be needing to build for students and what specific materials will each path require that we develop? Once we know this, then we can make a reasonable estimate of the writing/revising time and add it to the non-writing time.
  • If you carefully examine your organization’s unique ID project management model and then collect your organization’s historical data related to time spent executing various steps of this model, you will be able to create some fairly accurate custom project estimation worksheets with your own supporting historical data to help you accurately estimate projects. Given such worksheets, you can usually make a detailed, easy-to-negotiate-and-defend project time/cost estimate in as little as 1 1/2 hours. And estimates you come up with will then make a lot more sense for your company than using some vague ratio. (If you don’t have any project history, you still can develop a fairly good estimate by using a detailed, step-by-step listing of all the activities, hand-off points, and so on — in other words by visualizing, in detail, the deliverables to be created, the steps involved in creating them, and the time required to complete each step.)
The bottom line: Don’t trust the ratios, unless they evolved from your specific projects using your own specific people — and even then, I believe such ratios are probably too simplistic and inaccurate to apply to a particular project. By the way, if you want to see an example of a detailed time estimation worksheet for ID projects, see my award-winning article “A Manager’s Guide to Determining Project Scope,” Performance and Instruction, May/June 1988. (This and 36 other job aids are also in my book, ID Project Management.) For an interesting related article discussing many organization-specific rules of thumb for estimating project time, see “How Long Does It Take” by Ron Zemke and Judy Armstrong in the May 1997 issue of Training Magazine (page 69 – 79).

Training Cost-Benefit Analysis: An Admittedly Superficial Overview

(From the archives: This is a decades-old article by Michael Greer. Can you apply this to your current project planning? It’s up to you… Enjoy!)

Some numbers you will need:

Direct costs for each course, each person attending, each time the course is run. These costs include:
  • Instructional development
  • Materials
  • Travel
  • Room, equipment, catering
  • Instructor fees
  • Participant salaries
  • Fringe benefits
  • Other
Indirect costs (annual costs divided by the number of courses run) such as:
  • Administration (record keeping, etc.)
  • Clerical, typing, graphics, other support people
  • Ongoing course maintenance/development efforts
  • Catalogs, mailings, programs, shipping, telephone
  • Other
Performance indicators (numbers indicating how well workers are performing before and after the training). These measure performance in three dimensions: Quality:  error rate, number of changes or reworks required, waste, supervisor interventions, new business, return business, etc. Timeliness: completion rate (expected hours vs. actual hours), delivery rate (on-time deliveries vs. late deliveries), etc. Cost: budget variance (expected vs. actual costs), overtime, employee turnover, administration, etc.

The cost-benefit analysis process, in a very small nutshell:

  1. Track your training organization’s costs (direct and indirect) and gather data on performance indicators. (Hint: Always do this, since you never know when you’ll need the data or how you might want to analyze the data.)
  2. Define the question to be answered by the analysis. For example, “How much money could we save by providing a course on how to assemble widgets?” or “How much money are we saving by teaching managers to be better project planners?”
  3. Quantify the actual or potential benefits. (See performance indicators above.)
  4. Compare the benefits to the costs. (That is, figure return on investment or ROI.)
  5. Repeat steps 1 – 4 for other alternatives. Typical comparisons might include purchase of a packaged course instead of custom development, hiring trained people instead of training existing staff, job redesign instead of training, and so on.
  6. Decide which alternative is best for your organization and situation.
The bottom line: Analyzing the costs and benefits of training requires lots of quantifiable details about the way you do business, the way you develop and administer training, and the specific, measurable business results you want to achieve. It can’t be done in a “quick and dirty” fashion. You need plenty of historical data and you will need to quantify possible alternatives. _______________________
See also this PDF:  

Critical Attributes of ID Project Success

The 51 attributes, or project management practices, listed below are grouped according to the 10-Step ID (Instructional Development) Project Management model from Michael Greer’s text ID Project Management: Tools & Techniques for Instructional Designers and Developers, Educational Technology Publications, 1992.  Greer’s workshop Planning Successful ID Projects helps ID project managers develop the skills needed to implement many of these practices. These critical attributes were published as part of the article “Critical Attributes of ID Project Success: Part II — The Survey Results,” Performance and Instruction, July 1993. This article reported the results of a survey of P&I readers regarding project management “best practices.”  For more detailed information, please refer to the article.

Phase I: Project Planning

Before Beginning the ID Project
1. Front-end analysis (needs analysis, job analysis, task analysis, etc.) was completed.

2. Front-end analysis appeared to be thorough and defensible.
Step 1: Project Scoping
3. Preliminary materials specifications (estimates of specific deliverables of video tape, pages of print materials, numbers of overheads, etc.) were completed.

4. Preliminary materials specifications seemed to be thorough and accurate.

5. A detailed project schedule and/or time estimate was completed.

6. The project schedule and/or time estimate was relatively fine-grained (i.e. describes the number of days required to complete various activities – not simply weeks, months, or phases).

7. A budget and/or cost estimate was completed.

8. The budget and/or cost estimate was relatively detailed (i.e. described costs of each phase, of labor, of outside purchases, etc.).

9. All scoping estimates are based on defensible rules of thumb or direct experience obtained from projects in our organization.

10. All appropriate planners, managers, and sponsors reviewed and approved the scoping estimates.
Step 2: Organizing the Project
11. Materials specifications, schedule, and budget were confirmed or revised based on elapsed time between proposal and eventual project approval.

12. List of project team members, including roles and responsibilities of each, was created.

13. Project diary or similar collection of important project documentation was established.

14. A well-organized kickoff meeting, assigning roles and responsibilities and clarifying important project issues, was executed.

15. A detailed project schedule, taking into consideration vacations, holidays, and other staff requirements, was developed and approved by team members.

16. (If applicable) Vendors or contractors were provided with a formal Request for Proposal (RFP) detailing the project requirements before they presented their bids.

17. (If applicable) Vendors were selected in a fair and impartial manner.

18. (If applicable) Clear mechanisms for handling all necessary vendor paperwork and obtaining vendor payment was established and executed.

Phase II:  Instructional Development

Step 3: Gather Information
(… some of this may have been done during front-end analysis)

19. An information gathering strategy and corresponding set of tools (questionnaires, interview guides, observation guidelines, etc.) were developed and then approved by the project sponsors

20. The target audience for the materials was clearly specified.

21. Adequate details about the audience’s relevant work environment was gathered. 

22. The specific tasks or skills which must be taught were clearly specified.

23. Adequate technical details about the course content were assembled.
Step 4: Develop the Blueprint or Specification
24. A debriefing session was conducted after completing information gathering in order to discuss implications of any new information learned on the preliminary design strategy.

25. A blueprint or set of design specifications was created.

26. The blueprint (design specifications) contained:
  • An adequate overview (big picture description) of the instructional materials and course flow.
  • An adequate description of specific performance objectives.
  • An adequate description of specific instructional strategies to be employed to attain all objectives.
  • A detailed outline of content to be included in support of each objective
  • A summary of media and materials to be created to support all objectives.
27. All appropriate reviewers reviewed the blueprint (design specifications) and provided helpful feedback.

28. Reviewer feedback was obtained quickly enough to allow the schedule to be maintained.
Step 5: Develop Draft Materials
29. The design team obtained formal approval (sign-off) of the blueprint (design specifications) from the course sponsor before going on to create draft materials.

30. Instructional designers and developers were provided with clear specifications (page layout, writing style, etc.) for draft development.

31. Preliminary and revised drafts of all materials were developed.

32. Preliminary and revised drafts of all materials were circulated to the appropriate reviewers (SMEs, planners, marketing policy people, etc.)

33. All appropriate reviewers reviewed the draft materials and provided helpful feedback.

34. Reviewer feedback was obtained quickly enough to allow the schedule to be maintained.
Step 6: Test Draft Materials
35. Formal approval (sign-off) of drafts by the course sponsor was obtained before testing draft materials.

36. A test run of all courseware was thoroughly planned; the test included a formal strategy for gathering evaluation data, summarizing it, and using the data to specify revisions.

37. A test run of all courseware was conductedc

38. Detailed revision specifications were developed and communicated to appropriate team members.

39. Revision specifications were approved (signed off) by the course sponsor.
Step 7: Produce Master Materials
40. A production strategy was presented to producers, including clear statements of expectations and deadlines.

41. High-quality master materials that could be used to create correspondingly high-quality reproductions were created.

42. Formal approval (sign-off) of these masters by the course sponsor was obtained.

Phase III:  Follow Up

Step 8: Reproduce
43. A reproduction strategy was presented to reproduction people, including clear statements of expectations and deadlines.

44. High-quality copies of all course materials, as defined by the design specifications, were created.
Step 9: Distribution
45. A distribution strategy was discussed with appropriate distribution personnel.

46. Copies of materials were assembled and properly stored.

47. An efficient distribution system existed for dissemination of course materials.
Step 10: Follow-up Evaluation
(… after the courseware has been implemented)

48. An evaluation strategy and a corresponding set of tools (questionnaires, interview guides, etc.) was developed and then approved by the course sponsor.

49. The planned evaluation strategy was executed.

50. Reports of trainee skill level after completing the training and recommendations for corresponding revisions to the materials were made.

51. Based on what was learned during this project, recommendations for improving our instructional development process were made.

Project Life Cycles versus Key PM Processes

We know that a project life cycle is made up of a collection of related phases. And each phase in the life cycle is made up of a bunch of related tasks or activities. And the exact nature of all these tasks, activities, and phases is dependent entirely upon the finished products (deliverables) you are trying to create. So, a media producer has a “Scripting” phase made up of many tasks related to drafting and refining the script. And a home builder has a “Blueprint” phase made up of creating and refining the home’s floor plans. And a software developer has a “Design” phase in which clear software specifications are created to guide the programmers.

You get the idea:  Deliverables determine the tasks & activities needed, which in turn determine the project life cycle. On the other hand, there are the Five Key PM Processes that pretty much everyone agrees are universal: Initiate, Plan, Execute, Control, and Close Out. No matter what your project, you can apply these processes to keep things moving. The trouble is that a lot of PM newbies (and organizations who are new to PM) confuse the five generic PM processes with their life cycles. They try to pound the square pegs of their project’s necessarily unique phases into the round holes that are the five generic PM processes.

The result is that I sometimes find myself working with clients who insist that their local PM model has a distinct phase labeled “Plan” or “Execute” or, worse yet, “Control.”  But, I usually ask them, how can you possibly restrict all “execution” chores to a single phase? And aren’t you “controlling” throughout the project?  As you can see, this can all be very confusing for a PM newcomer.

Though it usually takes some time to sink in, here’s my bottom line message to these folks: Any project’s life cycle (that collection of tasks, activities, and phases) are unique and always reflect a specific set of deliverables or “best practices” of an industry. On the other hand, any project’s work processes (i.e., what you do to move from phase to phase) involves the 5 generic PM processes: Initiate, Plan, Execute, Control, and Close-Out.

So no matter what phase of a project you’re in (any project!), you must Initiate that phase, then Plan that phase (or revisit & revise the Plan), Execute the tasks associated with that phase, Control the tasks, and finally Close Out that phase.  When you complete the phase (i.e., when you “close out” the phase), then you start all over again with the next phase and Initiate, Plan (replan), Execute/Control, and Close Out that phase. And so it goes… over and over again.

The image below is from a PDF file of a few simple slides I sometimes share with PM-newbie clients to help them see the distinction (and the relationship) between the Five Key PM Processes and your project’s unique life cycle. Click the image, check them out, provide your own narration, and maybe you can help clarify this confusing topic for a PM newbie you know!

Project “Post Mortem” Review Questions

A Web-Published Article by Michael Greer [Click here to download the PDF.]

Overview

It’s important for project managers and team members to take stock at the end of a project and develop a list of lessons learned so that they don’t repeat their mistakes in the next project. Typically such reviews are called post-project reviews or “post mortems.”  I recommend a two step process for conducting these reviews:
  1. First, prepare and circulate a whole bunch of specific questions about the project and give team members time to think about them and prepare their responses individually.
  2. Next, hold a meeting and discuss the team’s responses to the questions. The result of this discussion is often a list of “Lessons Learned.”
The benefit of the first step, done individually by team members, is that it allows the quieter, more analytical people to develop their responses to the questions without being interrupted by the more outgoing, vocal types who might otherwise dominate in the face-to-face meeting. Also, it allows everyone the time to create more thoughtful responses. So what would be on the list of questions? I’ve provided some of my favorites below.

General Questions

  1. Are you proud of our finished deliverables (project work products)? If yes, what’s so good about them? If no, what’s wrong with them?
  2. What was the single most frustrating part of our project?
  3. How would you do things differently next time to avoid this frustration?
  4. What was the most gratifying or professionally satisfying part of the project?
  5. Which of our methods or processes worked particularly well?
  6. Which of our methods or processes were difficult or frustrating to use?
  7. If you could wave a magic wand and change anything about the project, what would you change?
  8. Did our stakeholders, senior managers, customers, and sponsor(s) participate effectively? If not, how could we improve their participation?
Phase-Specific Questions (These will differ from project to project, depending on the life cycle/phases. The phases identified below are explained in detail in The Project Manager’s Partner: A Step-by-Step Guide to Project Management and The Manager’s Pocket Guide to Project Management.)

Phase I: Determine Need and Feasibility

  1. Did our needs/market analysis or feasibility study identify all the project deliverables that we eventually had to build? If not, what did we miss and how can we be sure our future analyses don’t miss such items?
  2. Did our needs/market analysis or feasibility study identify unnecessary deliverables? If so, how can we be sure our future analyses don’t make this mistake?
  3. How could we have improved our need-feasibility or analysis phase?

Phase II: Create Project Plan

  1. How accurate were our original estimates of the size and effort of our project? What did we over or under estimate? (Consider deliverables, work effort, materials required, etc.)
  2. How could we have improved our estimate of size and effort so that it was more accurate?
  3. Did we have the right people assigned to all project roles? (Consider subject matter expertise, technical contributions, management, review and approval, and other key roles) If no, how can we make sure that we get the right people next time.
  4. Describe any early warning signs of problems that occurred later in the project? How should we have reacted to these signs? How can we be sure to notice these early warning signs next time?
  5. Could we have completed this project without one or more of our vendors/contractors? If so, how?
  6. Were our constraints, limitations, and requirements made clear to all vendors/contractors from the beginning? If not, how could we have improved our RFP or statement of need?
  7. Were there any difficulties negotiating the vendor contract? How could these have been avoided?
  8. Were there any difficulties setting up vendor paperwork (purchase orders, contracts, etc.) or getting the vendor started? How could these have been avoided?
  9. List team members or stakeholders who were missing from the kickoff meeting or who were not involved early enough in our project. How can we avoid these oversights in the future?
  10. Were all team/stakeholder roles and responsibilities clearly delineated and communicated? If not, how could we have improved these?
  11. Were the deliverables specifications, milestones, and specific schedule elements/dates clearly communicated? If not, how could we improve this?

Phase III: Create Specifications for Deliverables

  1. Were you proud of our blueprints or other detailed design specifications? If not, how could we have improved these?
  2. Did all the important project players have creative input into the creation of the design specifications? If not, who were we missing and how can we assure their involvement next time?
  3. Did those who reviewed the design specifications provide timely and meaningful input? If not, how could we have improved their involvement and the quality of their contributions?
  4. How could we have improved our work process for creating deliverables specifications?
[Insert your own, deliverables-specific questions here.]

Phase IV: Create Deliverables

  1. Were you proud of our deliverables? If not, how could we have improved these?
  2. Did all the important project players have creative input into the creation of the deliverables? If not, who were we missing and how can we assure their involvement next time?
  3. Did those who reviewed the deliverables provide timely and meaningful input? If not, how could we have improved their involvement and the quality of their contributions?
  4. How could we have improved our work process for creating deliverables?
[Insert your own, deliverables-specific questions here.]

Phase V: Test and Implement Deliverables

  1. Were the members of our test audience truly representative of our target audience? If not, how could we assure better representation in the future?
  2. Did the test facilities, equipment, materials, and support people help to make the test an accurate representation of how the deliverables will be used in the “real world?” If not, how could we have improved on these items?
  3. Did we get timely, high-quality feedback about how we might improve our deliverables? If not, how could we get better feedabck in the future?
  4. Was our implementation strategy accurate and effective? How could we improve this strategy?
  5. Did our hand-off of deliverables to the user/customer/sponsor represent a smooth and easy transition? If not, how could we have improved this process?
[Insert your own, deliverables-specific questions here.] ________________________________________________________________
 Do you like this article? It’s from my new eBook, The Project Management Minimalist: Just Enough PM to Rock Your Projects! and it’s also in the  latest edition of The Project Manager’s Partner: A Step-by-Step Guide to Project Management contains 57 tools, checklists, and guidelines to help project managers. For more information, click on the link above or phone HRD Press at (800) 822-2801.